Spectral Instrumental
Unity/C#
A rhythm resource-management game about controlling a band of ghostly instruments. Possess instruments and hit notes to maintain their spirit levels, and help them to jam along to the music.
Role: Design, Programming, Art, Composing, Video Editing
Neon Harbor Jetski Force
Unity/C#
An endless runner action game about chasing down a nefarious criminal through Jetski Harbor. Dodge the mines, collect the cash, and rack up points in order to get the highest score possible.
Role: Programming, Video Editing
Desktop Fishing
Unity/C#
A casual puzzle fishing game that can be played while you're working on something else. Try and catch the over 100 fish by going to various different lakes, while experimenting with the different depths they can be found in.
Role: Design, Programming, Art, Video Editing
Measuring Stars
Unity/C#
A puzzle resource-management game about navigating a house party and trying to gain popularity by taking part in various activities. Try and balance your well-being and your coolness factor in order to reach the owner of the house.
Role: Design, Programming, Art, Composing, Video Editing
R3 Racer
Unity/C#
A time trial racing game centered around a car that can transform into 3 different vehicles. Speed through the diverse levels, avoid obstacles, and find shortcuts in order to achieve the fastest time possible.
Role: Design, Programming, Video Editing, Composing
Scout
Unity/C#
Scout is a rover exploration game centered around an alien planet filled with collectables and artifacts. The goal is to explore the planet as much as possible in the given time frame using the controls available to you, and uncover the story of the mysterious objects lying around the planet.
Role: Design, Programming
Post-Mortization
Unity/C#
Post-Mortization is a point-and-click puzzle game designed around the concept of shifting forms between human and ghost. Using a set of simple controls, the player works to solve all the different puzzles throughout the house in a desperate attempt to escape.
Role: Design, Programming, Composing
Astrofactz
Unity/C#
Astrofactz is a 3D puzzle game based around piecing together artifacts from a space museum. It was primarily designed with a younger audience, but has different difficulty settings for different skill levels. Made as a showcase for Fuse 2022, this game was made a team project consisting of students ranging from Freshmen to Juniors.
Role: Programming
Colossus
Unity/C#
Colossus is a co-op stealth game designed around sneaking around various enemies and gathering special collectables.
Role: Design, Programming
Deep Sea Survival
Unity/C#
Deep Sea Survival is an unfinished project I started over the summer, where the player is forced to overtake many different procedural enemies in the depths of the ocean. The game focuses heavily on dodging and hiding from monsters, and using the world to your advantage.
Role: Design, Programming
Barrage
Unity/C#
Barrage is a game that I made for my first semester final during my Freshman year. It's a roguelite platformer where the player has to survive waves of constantly spawning, ever-changing enemies. The character starts with only a sword, but is granted several other powerups along the way.
Role: Design, Programming, Art, Music,
Timer Online
Python
Timer Online is a project I worked on when I first started learning how to save data with code. It involves a timer that will count up as the game is open, and the player will be ranked against all the other scores, in addition to the people currently "online." The game saves all the times, so each time the game is started, it's slightly harder to progress.
Role: Design, Programming
Tenk
MS Paint
Tenk is a game that my brother and I made together, and one of the first games I worked on to a version 1.0. It's an arcade-style game where the player is tasked with grabbing all the flags from around the map, and avoiding the enemy tanks along the way, while also trying to beat it in time. The enemies get faster as the player completes stages, and the flags are all randomized.
Role: Design, Art